knowledge hierarchy
#game_theory
Definition
A knowledge hierarchy among players in state of the world over the set of states of the world is a system of "yes" or "no" answers to each question of the form "in a state of the world , does player know that player knows that player knows... that player knows event "? for any event and any finite sequence of players in .
Answer to this equation is affirmative if , negative otherwise.
Since for every event and sequence of players , event is well-denited and calculable in an Aumann model of incomplete information, every state of the world defines a knowledge hierarchy.
This may be formalized as a theorem.
References
- M. Maschler, E. Solan, and Shmuel Zamir, Game Theory, Cambridge University Press, 2013, pp. 330-331.